Anti-Gone(NaN)
This bold and visually outstanding piece employs motion capture technology and open-world-video-game mechanics to shape digital worlds in real-time. The story unfolds around Spyda and Lynxa, a couple navigating an apocalyptic, post-climate change world where environmental disaster and social unrest are constant.
"Reality's grip is loosened as Spyda and Lynxa explore a potentially constructed environment that shifts between dystopic future and constructed virtual present. Like a form of multistable perceptual phenomena, Anti-Gone exists in ambiguity."
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Origin & CountriesCA/GR/GB/US/en
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